Posts from October 2011

Ruined Empires available now!

After an unexpected delay (sorry folks!) Ruined Empires, an adventure for Abney Park’s Airship Pirates RPG is avaible at the Cubicle 7 webstore, and all good games stores. The PDF version should be available very soon too.

“Skeletons of rust reach to the sky

Ruined empires of days gone by.”

– Abney Park

When the governor of Isla Aether approaches you with a treasure map pointing the way to ancient ruins filled with valuable technology, it seems like an easy job. But wild beasts, rival Neobedouin treasure hunters and an Imperial Air Navy frigate are just the beginning of your troubles… betrayal is never far away when you’re a pirate!

A complete adventure for a crew of Airship Pirates.

Interview

Messrs Cakebread and Walton are interviewed by that nice Mr Huss at Roleplayers Chronicle on what you can expect from Clockwork & Chivalry 2nd Edition and the Renaissance system, as well as what’s coming next for Airship Pirates. Follow the link…

Review of Clockwork & Chivalry

There’s a new review of the RuneQuest II edition of the Clockwork & Chivalry Core Worldbook over at Diehard GameFAN.

Clockwork & Chivalry 2nd Ed. available for pre-order

The Clockwork & Chivalry 2nd Edition Core Rulebook is now available for pre-order from the Cubicle 7 website. A massive 400 page hardback, containing everything you need to play, and then some!

Swords and flintlocks, alchemy and clockwork, fanatics and freedom-fighters… and the occasional ghoul!

1645: England has descended into civil war. Prince Rupert and his alchemist-cavaliers fight on behalf of their exiled king against the clockwork war machines of Oliver Cromwell and the New Model Army. Between them, a host of political and religious factions struggle for survival.

Clockwork & Chivalry returns in a standalone 2nd edition featuring the new Renaissance rules, a fast, grim, heroic D100 system geared up to the world of black-powder weapons, political machinations and fanatical righteousness:

* Brutal combat in the age of black powder weapons

* Extensive rules for alchemy, witchcraft and clockwork

* Rich character creation options

* A host of of political and religious factions

* Fully developed world background

* Everything you need to play in one book

Alchemists, diggers, dragons, engineers, mercenaries, puritans, ranters, royalists, satanists, thieves, witches, zombies… which side are you on?

“The best British fantasy setting since WFRP 1st edition.” – Newt Newport, author of OpenQuest